Genre gaming

One of the fun things about Dragonhunt is rapid-fire genre pastiche. Renate and Godfrey fall quite naturally into Wooster-and-Jeeves. Aryk’s player does sidesplitting Jackie Chan; last night he pulled some buddy-movie schtick that left the GM rolling—all I had to do was sit there and play straight man, something I’m quite good at.

There’s coming-of-age material, a tidbit of noir, some pseudo-British snobbery (quite aside from the Wodehouse), plenty of anime, and of course video-game references galore.

Now, it’s unfortunate that I have to think before I do pastiche—I’m not fluent with it. I do, however, have a fantastic cop-show scene thought out for next session. Renate and Rien got themselves made fools of by the chap Godfrey fingered from the beginning. He’s hoodwinked the police (not just Renate and Rien) via mind-jiggering tricks. Details of his other crimes are unclear, but it appears that he’s at the very least standing by (and at worst, actively helping) while his family gets slaughtered like sheep.

If I may be permitted some litotes—none of this commends itself to Renate. (“I’ve got issues with people who run out on their families. Major issues. And I’ve been repressing them a long, long time…”) So if I get my way, she’s going back in there for an absolutely classic interrogation/intimidation scene. Because, you know, the only thing more intimidating than a big burly guy threatening to take you apart at the seams—is a little bitty blonde girl threatening it. With total conviction, of course; Ren doesn’t threaten anything she can’t do.

Ren reminds me of Li sometimes, actually.

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