Gaming updates

After the dissolution of Afletana’s campaign, one of its players offered to fit us into a campaign he was running. I thought about it, but couldn’t find the will to do it, I fear.

See, the campaign in question, as it was described to me, was a Monty Haul dungeoncrawl whose tone was dominated by one new roleplayer coming from computer gaming (all numbers, no roleplaying) and one new roleplayer just finding her feet.

I’ve nothing against new roleplayers, but breaking them in via Monty Haul is more than I can happily put up with. So, though I value the players who went to the new campaign, I did decide to give it a miss. I expect more from my games than that, these days.

Which brings me to the lovely compliment I just got from James, GM for Passions of the Tide, on a longish post I sent in on Friday that advanced the plot in precisely no way at all, but offered some character hints by way of discursions on material culture, a meditation, and a peep into the mind of Tamasi’s lady’s-maid (who is not one bit fond of her).

I used to get in trouble for writing stuff like this to my erstwhile gaming group. I’m still not sure why. It’s just lovely to have my particular fluff-writing style valued. Thanks, James.

As for the Grand Ellipse, Shirley’s doing all right if you discount the lingering aftereffects of pushing himself too hard after illness and a truly horrible night (that near-suicide attempt) that ended in hypothermia. He and Margaret have just met up with Lady Anastasia Bonnet, whose player has apparently gotten a hint that all is not as it seems in the Addam household.

Well, it’s not, but I confidently predict that Lady A is going to have trouble figuring out the worst of the oddities, as the Addam household has become so terribly odd that getting to the Causes of Things is like finding an Ellipsoid in Siberia. Not impossible, but bloody unlikely.

Both Shirley and Margaret, owing to their personal histories and career choices, are at sixes and sevens with the Victorian British social order. Shirley has heretofore done better at concealing it than Margaret, but he is losing ground quickly. Lady A, on the other hand, is the quintessential Englishwoman (aside from an unaccountable fondness for hunting rifles). Who will no doubt be scandalized once she figures out what those crazy Addams are up to.

If she figures it out, that is. We shall see.

I see that some of the Lunar Ellipse characters now have daguerrotypes associated. I would do the same for Hannah, but in so doing I would give away a crucial bit of information about her. It’ll become evident just as the game begins, but for now I’m keeping mum.

Comments are closed.


FireStats icon Powered by FireStats